Cold Mountain Samurai

Session Thirteen - Twice Betrothed

Mirumoto Yagasaki and Togashi Natsuko head to deal with the new betrothal. Yagasaki wishes to rely on her parents and let them arrange an alternate deal with the Daimyo of the Hiruma family. Ultimately, ’Saki’s childhood betrothal is revealed: the Daimyo of the Dragonfly Minor Clan. Together, they discover that Saki’s parents and the elders of the Dragonfly Clan plot to use them as a couple to join the Dragon Clan in future wars. Saki and the Daimyo decide to break off the marriage, with the Daimyo of the Dragonfly offering the family Katana as Saki and Hiruma Kage’s wedding gift!

This symbolic gift further reinforces the Dragonfly’s stance on peace and never bringing death to Rokugan through battle.

Session Twelve - Maru Speaks

Maru, the name of the egg-shaped Jade Kami that Togashi Natsuko has been protecting and caring for begins to share his past through interactive memories.

Session Eleven - Smugglers Blues

Yasuki Saito seeks his Mother at the crossroads in the northwest part of his hometown, where the smuggler told him he could find her. That information cost him quite a bit.
At the crossroads, Saito expected to see an inn or market. Instead, he finds a cemetery, where he finds his Mother’s grave.

Session Ten - The Journey Down

Yasuki Saito, Berserker of the Crab Clan
Toritaka Noburiku, Earth Shugenja of the Falcon Clan
Mirumoto Yagasaki, Prodigy of the Dragon Clan
Togashi Natsuko, Tattooed Monk of the Dragon Clan

After having spent gruesome months in the mountains bordering Falcon and Crab lands, they make their way down the mountain. Never before in their lives as Samurai have they accepted a fated quest as worthy as the one set before them: to walk into the Shadowlands and fulfill the prophecy of “bringing Summer to the Shadowlands”.

Much preparation must occur before their enterprise is seen through.

They are accompanied on their journey by Moto Takizawa, who desires to aid them in their quest to fulfill the prophecy of the Jade Egg found in the depth of Toritaka Castle. “Bringing Summer to the Shadowlands,” is a bold prophecy, and so vague that the only concrete goal the lot of them have agreed upon is to restore the Eikisaku Bell.

They make their way, walking the wall, trying to find support.

Toritaka Noburiku stays at his school, with the Kuni, teaching young Samurai and seeing old acquaintances. He has barely begun to sense that a stale air permeates these old school grounds, and that strange events are to fall upon Kyuden Kuni.

Making the acquaintance of a Hiruma scout on their way southeast, it was suggested that they approach the Hiruma Daimyo and that supplies and troops may be offered.

At Kyuden Hida, the group presents their plan and ask for guidance. The Hiruma Daimyo says he will give them an answer the following morning. Later that evening, while Togashi Natsuko tends to the needs of the Jade Egg, Mirumoto Yagasaki is cordially invited to dine with the Hiruma Daimyo, who proposes to her unexpectedly. They spend a pleasant evening where they share their duties and their goals for the future.

Yasuki Saito makes arrangements to meet his Father and an old acquaintance of his Mother’s, who claims he has information of her current whereabouts and may be willing to aid their journey into the Shadowlands. It turns out that Otaku Nagatsuke is willing to share after being paid a hefty sum, a debt from Saito’s father, and Saito’s most prized-possession: Saito’s red jacket, which his mother used to wear.

Session Three - Pennagolan Egg Hunt

3 eggs were found in the body borrowed by the Pennagolan. The Kuni Witch Hunter suggest there may be more and that the eggs need to be destroyed and/or studied.

Session Two - Mountain Kami Itch

The Shiraiyama Kami requests a rock be cleared of all snow. Some PCs and NPCs are up for the challenge.

Saruko worked for Ugoku.

Left for work three days ago and never arrived at work.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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